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HPU Offers Game Design Online Fall 2012

(3335) MULT 3651-AO: Game Design (Online) offered Fall 2012

An introduction to the many types of computer game design. This course reviews the design and theory behind classic games such as Tetris and Space Invaders, genre creators such as SimCity and Civilization, as well as modern techniques behind sophisticated games such as Skyrim, Grand Theft Auto and Red Dead Redemption. Students get hands-on experience designing 2D games in JavaScript/HTML5 and 3D games in systems such as the Unity3D. Course also briefly covers interactive narrative text adventures, mobile games and game Artificial Intelligence.

No programming experience required! This class is running in parallel with a programming focused version for Computer Science majors, and so you will have a chance to collaborate with a programmer for your final project.

http://www.techhui.com/events/mult-3651-game-design-at-hpu-fall-2012

Instructor:  Samuel Joseph  (sjoseph@hpu.edu)

Required text: Game Design Theory and Practice, by Richard Rouse III (2nd Edition). Wordware Publshing. http://www.paranoidproductions.com/gamedesign/ available online through the HPU Library service.

Game Design at HPU